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fire bullet for my shooting enemy and dying animation for my enemy
This week, I focused on enhancing the mechanics for my shooting enemy. I developed the bullet system that allows the character to shoot...
Randel Mezi
5 hours ago1 min read
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Implement my player and enemy to my shooting game
This week, I focused on implementing the shooting player and enemy mechanics for my shooting platform game. I also dedicated time to...
Randel Mezi
Mar 201 min read
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My enemy animations
This week, I focused on enhancing my zombie alligator animations and coding. I began by perfecting the standing animation, ensuring it...
Randel Mezi
Mar 61 min read
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My bullet enemy for my Shooing game
This week, my primary focus was on refining the mechanics of my shooting game, particularly by developing both the bullet and the enemy...
Randel Mezi
Feb 201 min read
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Shoot Character
This week, I focused on refining the shooting character and developing the animations for my upcoming shooting game. This project is an...
Randel Mezi
Jan 231 min read
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Finished adventure game
This week, I completed the adventure game! I made final adjustments to the overworld, the dungeon, and the boss room. I added some...
Randel Mezi
Dec 19, 20241 min read
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New winning screen and New Feature in my Adventure game
This week, I focused on enhancing the Winning Screen by implementing several changes to the map and Treasure Chest item drops. To access...
Randel Mezi
Dec 5, 20241 min read
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New Feature in Adventure game
This week, I focused on enhancing the Save/Load System, specifically refining the UI Setup, displaying the player's name, and improving...
Randel Mezi
Nov 7, 20241 min read
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New Feature in my adventure game
This week, I focused on improving the Level System Experience and the display for the Level System. For the experience level, I added a...
Randel Mezi
Oct 24, 20241 min read
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add more stuff for my Adventure game
This week, I focused on designing a treasure chest for my game. I began by implementing a closing animation, followed by an opening...
Randel Mezi
Oct 10, 20241 min read
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New Stuff I my adventure game
This week, I focused on developing my boss room, introducing a formidable new character named Ganon. Upon entering the boss room, players...
Randel Mezi
Sep 26, 20241 min read
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new features for my Adventure game
This week, I worked on creating a dungeon. I added a new dungeon door, a new enemy called the eStalfos, a cave sword, and a Raft so you...
Randel Mezi
Sep 12, 20241 min read
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New Features for my Adventure game
This week, I worked on adding the ability to enter and exit the cave in my game. I also implemented the addition of a Bomb, a Bow arrow,...
Randel Mezi
Aug 22, 20241 min read
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New Stuff on my Adventure Game
This past week, I made significant progress on my game development project. I added two new enemies: one called "eMoblin," which can walk...
Randel Mezi
Aug 9, 20241 min read
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New Features For my Adventure game
Throughout this week, I focused on several tasks. I fixed the behavior of the eOctorok enemy, adjusted the maximum health limit,...
Randel Mezi
Jul 11, 20241 min read
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My Adventure game
This week, I focused on implementing enemy movement, player damage, enemy shooting, player knockback, and player health. As a result, the...
Randel Mezi
Jun 20, 20241 min read
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My Adventure
This week, I focused on developing my Adventure game. I incorporated various elements such as trees, walls, rocks, gates, and an enemy...
Randel Mezi
Jun 13, 20241 min read
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My Platformer and Starting anew with Adventure
This week, I completed my platformer game. Platformer by RandeltheMaster1994 (itch.io) Then, I started working on my adventure game by...
Randel Mezi
Jun 6, 20241 min read
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I have added new features to my platformer game.
Platformer by RandeltheMaster1994 (itch.io) So I added Hidden Areas This is my Disappearing Platform This is my Moving Platforms
Randel Mezi
May 30, 20241 min read
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new stuff for my Platformer
This week, I worked on chasing enemies, implementing bounce pads, the Flower powerup, and the Fireball. This is an updated version of the...
Randel Mezi
May 16, 20241 min read
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