add more stuff for my Adventure game
- Randel Mezi
- Oct 10, 2024
- 1 min read
This week, I focused on designing a treasure chest for my game. I began by implementing a closing animation, followed by an opening animation to enhance the user experience. There are two treasure chests available to discover: one located in the Overworld and the other hidden within the Dungeon. To access the treasures inside, players must strike the chest with their sword. Once opened, players can collect various rewards, including 5 Rupees, 1 Bomb, and 1 Potion. Additionally, I created an animation that showcases the treasure chest, which can be seen in the image below. This feature adds an exciting element to the gameplay, encouraging exploration and interaction.
Is my other animation showcase titled "Closing the Treasure Chest," as you can see
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