top of page

Implement my player and enemy to my shooting game

Writer: Randel MeziRandel Mezi

This week, I focused on implementing the shooting player and enemy mechanics for my shooting platform game. I also dedicated time to designing my level, using a screenshot from the game Random Heroes 3 as inspiration. To create the floor of my level, I first designed custom bricks and rocks. For the finishing touches, I added larger bricks on top of the rocks, ensuring they fit seamlessly alongside my player and enemy within the game environment.

This represents my design proficiency.

These are the rocks and bricks that I created.


 
 
 

Comments


bottom of page