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Writer's pictureRandel Mezi

New winning screen and New Feature in my Adventure game

This week, I focused on enhancing the Winning Screen by implementing several changes to the map and Treasure Chest item drops. To access the Winning Screen, players must locate and defeat the Final Boss, after which they will graduate as winners. For the map modifications, I restricted access to certain areas that players should not enter, blocking off sections in both the Overworld and the dungeon. Regarding the Treasure Chest item drops, players can open the chests by striking them with their sword, which will yield one Ruby, five Rupees, a bomb, or a heart. Additionally, I incorporated a new song to enrich the gaming experience, making it more enjoyable for players.


I have updated my map to highlight the areas that I have blocked off. Each marked section indicates a specific zone of interest or restriction. Please take a look at the changes to understand the modifications I’ve implemented. Let me know if you have any questions or need further clarification on these areas.

Here is what I blocked off in my dungeon.


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