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Writer's pictureRandel Mezi

New Feature in Adventure game

This week, I focused on enhancing the Save/Load System, specifically refining the UI Setup, displaying the player's name, and improving game progression. For the UI Setup, I implemented a "Continue" option in the main menu, allowing players to resume from a checkpoint after dying, which requires them to enter their name to proceed. Additionally, I incorporated a name display in the item slot menu to personalize the experience. In terms of game progression, I created a main menu game screen that offers players the choice to start a new game or continue from their last saved point, ensuring a seamless transition back into the gameplay. To cap it off, I named the game "Adventure Awaits," and I designed the overall layout to reflect this adventurous theme.

Upon dying in the game, players are presented with a menu that requires them to enter their name in order to continue their adventure.

Check out my adventure title and the design I've created for it!


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