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Learning unreal

  • Writer: Randel Mezi
    Randel Mezi
  • Jul 24
  • 1 min read

In the past two weeks, I've been diving into Unreal Engine 5.6, focusing this week on grasping the fundamentals. I've covered importing and downloading assets, integrating both first-person and third-person perspectives, and implementing basic AI characters. Additionally, I've learned essential project management skills like saving, along with adding filters and effects to enhance the visual experience, and testing the project.


This project is not mine; it is just an illustrative example used for demonstration purposes.

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